Gloomspite Gitz

The Warhammer Age of Sigmar: Gloomspite Gitz – Madness, Mushrooms, and Mayhem
With Warhammer Age of Sigmar continuing to carve its own path in the wargaming world, few factions embody the sheer madness and unpredictability of the setting quite like the Gloomspite Gitz. They’re weird, they’re wild, and they’re absolutely covered in fungus. But how do they hold up in the current state of the game, especially with their latest Battletome? Let’s dive deep into the dank, squig-infested caves of the Mortal Realms and find out.
Gloomspite Gitz 101 – Who Are These Maniacal Mushroom Munchers?
The Gloomspite Gitz are a faction of grots (the Warhammer version of goblins), trolls, squigs, and general subterranean weirdos who worship the Bad Moon—a mysterious celestial entity that spreads madness wherever it shines. Unlike the organized (well, slightly) Orruks or the primal Ogors, the Gitz thrive on chaos, mischief, and an unhealthy obsession with hallucinogenic fungi.
They’re a combination of old-school Warhammer Night Goblins (finger-piercing spikiness!), troggoths (formerly trolls – look them up kids!), and squigs (yep … still squigs.), all wrapped up in a package that can shift from slapstick comedy to horrifying lunacy at a moment’s notice.
Gloomspite Gitz in Age of Sigmar – What’s New in the Latest Battletome?
Games Workshop has continued refining the Gitz, ensuring they remain one of the most entertaining (and frustrating) armies to play. The new Battletome has brought some significant changes, improving their overall playability while maintaining their signature chaotic charm.
1. Units – More Madness, More Mayhem
The Gloomspite Gitz now have refined synergies, stronger heroes, and some much-needed tweaks to make them a bit more competitive. Some key units and changes include:
– Stabbas & Shootas: The backbone of the army – still weak, cowardly, but benefiting from improved horde bonuses and better synergy with buffs.
– Squigs: More reliable, harder-hitting, and better supported by new hero abilities. Mangler Squigs in particular have received some love.
– Troggoths: Regeneration is stronger than ever, making these already tanky brutes even harder to put down.
– Loonbosses & Shaman: The new Battletome has made heroes more useful, with improved buffs, command abilities, and magic to help the army function more smoothly.
– The Bad Moon: The movement mechanics for the Bad Moon are slightly more predictable, reducing the risk of your army suddenly losing key buffs at the worst possible time.
2. The Bad Moon – Now (Slightly) Less Random
The Bad Moon remains central to the Gitz, but now, with clearer movement rules and more ways to influence it, players have a bit more control. Instead of purely random movement, new abilities allow you to manipulate the Bad Moon’s path, ensuring that you can maximize its effects rather than simply hoping it doesn’t leave your units stranded without buffs.
Under the Bad Moon, units gain extra attacks, better spellcasting, and improved movement—meaning its positioning can make or break a game. The changes mean the Gitz can now build more reliable strategies while still keeping their chaotic core.
3. Spells and Enhancements – More Tools for Tricksy Tactics
The new Battletome has given Gitz some powerful spells and enhancements, making their magic users even more vital. Notable improvements include:
– The Great Green Spite: A devastating damage-dealing spell that scales based on how many Gitz are nearby.
– Fungoid Blessings: Buffs that make your heroes harder to kill and more effective in battle.
– New Artefacts: Items that improve survivability, increase damage output, or make your already-insane units even more unpredictable.
4. Randomness – The Best and Worst Part of Playing Gitz (Now Slightly More Balanced – like that bus was more balanced when Michael Caine breathed in … reference check!)
The Gitz are still an unpredictable army, but the latest Battletome smooths out some of the worst aspects of their randomness. Squigs still bounce all over the place, units can still flee en masse, and spells sometimes fizzle at the worst moments—but now, with better control over buffs and moon movement, you’re not entirely at the mercy of bad dice rolls.
Gloomspite Playstyle – Chaos, Hordes, and Frustrating Your Opponent
Gitz armies tend to work in one of two ways: either you swamp the board with a tidal wave of grots, or you lean into a more elite composition with troggoths and squigs doing the heavy lifting. Both approaches have their merits, but they all rely on the same core principles:
– Unpredictability: You’re never quite sure what your army will do, but neither is your opponent.
– Horde Mentality: Stabbas and Shootas exist to drown enemies in bodies and arrows.
– Support Synergy: Buffing units and triggering chain reactions is key to success.
– Surprise Carnage: A well-timed Mangler Squig charge can turn the tide of battle in an instant.
Pros and Cons of Playing Gloomspite Gitz
Pros:
✔ Stronger buffs and better control over the Bad Moon
✔ Troggoths and Squigs hit harder and survive longer
✔ More viable unit variety and build options
✔ Still one of the most hilarious armies in the game
Cons:
✘ Can still feel unreliable compared to other factions
✘ Fragile units that can crumble quickly under pressure
✘ Horde-style play requires a lot of models
✘ Some matchups remain difficult if your moon positioning goes wrong
The Verdict – Are Gloomspite Gitz Worth the Madness?
So, are the Gitz just a gimmick army, or do they actually hold their own in Warhammer Age of Sigmar? With the new Battletome, they’ve become a lot more viable while retaining their chaotic nature.
Gloomspite Gitz remain one of the most entertaining armies to play. They’re still unpredictable, and you might still lose more games than you win, but now, you have more tools to manage that randomness. If you enjoy hilarious battlefield moments, powerful synergy, and an army that truly feels unique, the Gitz are for you.
For players who prefer structure, consistency, and precise tactical control, the Gitz still might not be the best pick (but you’ve still got Stormcasts, right). But for those who embrace the madness, the new Battletome makes them better than ever.
That being said, there’s nothing quite like watching a unit of Squig Hoppers ricochet across the battlefield, destroying everything in their path while your opponent looks on in horror. The Gitz have always been fun, but now, they’re actually dangerous too.
So grab your mushrooms, paint those grots, and prepare for the unpredictable ride that is the Gloomspite Gitz. Just don’t expect things to go as planned. Because with the Bad Moon in the sky, anything can happen.


